As Executive Producer/showrunner, Brady helped develop the format for this “reality Hunger Games” competition in the wild. Twelve teams of two lived in the remote Sierra Nevada mountains for 30 days with minimal rations; each team had to “hunt or be hunted” in order to survive. Brady worked with technology experts to create the first-ever, real-time tracking and communications system for a show of this nature, including custom cell towers, magnetic vests, and live video and messaging direct to contestants in the wild.